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ARTLANTIS STUDIO 6.5.2.14 更新

Post by Snake Chz on 2017-10-27

ARTLANTIS STUDIO 6.5.2.14 更新了,主要修正和增强了如下内容

总之就是更稳定了

FIX修正:

Artlantis crashes when trying to open a V5 project and gave a strange message
在打开artlantis5.0文件时候软件崩溃并显示慕名奇妙的信息
Impossible to activate/deactivate the enhanced Sky le Ciel when in White Model engine
当渲染白模是无法开启加强背景(我们还以为是强制开启)
Render Manager did not manage the right displacements when the objects are linked to each other
在联机渲染时组合物件会神经病一样的位移
Render Manager hierarchized objets were deformed
联机渲染时层级物件会难过到变形
Render Manager light cone not taken into account
联机渲染时灯光光锥不出现(害的我只能单机渲染)
crashed when opening an .atl version 5.0 file
在打开atl 5.0版本文件时崩溃
When a light had a cone of 0 degree the engine crashed when switching off the light
当点光源为0度时,灯就不见了(真的?)
Deleting a keyframe crashed
当删除动画关键帧时候崩溃(可惜我用art不做动画)
Render Manager displayed the billboards differently than in Artlantis
联机渲染时BB物件朝向不同于artlantis软件内(对,之前他们会固定到一个视角然后就不管其他视角了)
Lost of files saved on the Desktop
当在桌面保存文件时文件消失
Object Man-C040 crashed Artlantis
使用物件mac-c040崩溃(其实还有一些物件会崩溃)
Error displayed after a rendering in 3840 x 2160 pxl with an Education license
教育版渲染3840x2160尺寸图片时候显示bug(我靠,你用教育版吗?)
Render Manager crashed if the user name of the session embedded double bit characters or accents
当用户名为双位字符或重音符,联机渲染崩溃(我的用户名为:#$%@#%#$)
Render Manager solicited too much the CPU even when it was not calculating
当不进行图片渲染计算时,Render Manager消耗过多cpu资源(没事干就50%使用率,计算啥呢)
Create a keyframe then deleted it crashed Artlantis
创建一个动画关键帧然后删除时候崩溃
.atla file objects lost after a Save as .atl
当将一个atla文件保存为atl时其中的物件会丢失(还有打开俩atla/atla一个就消失了)

Enhancements增强:

Artlantis Batch is reintroduced it is located into the Artlantis folder.
联机渲染现在可以更好的将渲染文件定位到artlantis文件夹中(什么玩意?以前不是么)

 

6.5.2.14完整版下载地址:https://pan.baidu.com/s/1o79uJxg

6.5其他版本升级到6.5.2.14升级包下载地址:https://pan.baidu.com/s/1dEYo3Ix